Category Archives: Digital Assets

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Russian Lobbyists Push Alternative Crypto Regulation Bill

A lobby group in Russia is actively working to push an alternative cryptocurrency legislation bill, which they say addresses the contradictions set in the government’s drafted ‘On Digital Financial Assets’ bill.

The Russian Union of Industrialists and Entrepreneurs (RSPP) want to give cryptocurrency a special status, entrusting their regulation solely to the country’s central bank. The document they presented separates digital assets into three groups: tokens, which are equivalated to securities, cryptocurrencies, and so-called ‘digital signs’. It also sets out the rights of cryptocurrency exchanges and holders.

Behind RSPP’s bill proposal are some of Russia’s wealthiest business personnel. The group is headed by the president of the mining and metallurgical company “Norilsk Nickel” Vladimir Potanin. Other members include the head of Rostelecom Mikhail Oseevsky and the president of the Skolkovo fund Viktor Vekselberg. They say they have sought expert counsel from members of the government, including the State Duma of the Russian Federation.

Local media outlet Forklog reports that Potanin’s deputy Elina Sidorenko discussed the subject at lengths, saying that all of the composers of the bill are interested in promoting ”safe business.”

She detailed that On Digital Financial Assets, particularly parts one, two and four of the Civil Code of the Russian Federation, as well as On Alternative Methods of Attracting Investments (crowdfunding), as contained in the initial draft proposal, is both crude and at odds with one another.

The lobby group hope their bill will be considered as a solution to these issues: “The project, proposed by the working group of the RUIE, is a legally balanced golden mean between the bills” On the CFA and On Amending the Civil Code of the Russian Federation “…and neutralizes the contradictions in them. It is designed by taking into account the western trends and the current Russian legislation.”

On the matter of cryptocurrencies, she says they hope to give them a special status never seen before in Russian law and that the central bank should issue operational licenses for exchanges. Ownership of cryptocurrencies should be very similar to the ownership of securities, she added.

The document is currently being negotiated within the Russian Union of Industrialists and Entrepreneurs, and in early October it is scheduled to be discussed with state body representatives.

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Video Games and Blockchain Technology Continue to Merge as Leading Developer Unity Enters the Fray

Last year, social media platform Kik raised a whopping USD 98 million for its “kin” token, and now the Kin Foundation is branching out into the video game industry, specifically through leading game engine developer, Unity.

Unity has joined with Kin to develop a gaming-specific software development kit (SDK), the purpose of which is to integrate kin, which is hosted on both Ethereum and Stellar blockchains.

Worlds collide

The famed game engine developer is responsible for games such as the Rick and Morty: Virtual Rick-ality VR game, Cuphead, Hearthstone: Heroes of Warcraft and Kerbal Space programme, and is a company that is very well ahead of the times. Earlier this month, PocketGamer.biz reported that Unity had also partnered with DMarket in a move intended to bring real asset value to in-game inventories.

Theirs not the only video game focused blockchain effort in the world. BitcoinNews recently reported that an Ethereum-based tabletop video game console is making its way onto the market that has potential to share a similar premise, the monetization of video gamers in-game data, such as high-level characters or items.

Another player in the game, ImmVRse, is taking on the cutting edge of video game technology. Virtual Reality (VR) is getting attention from industries all across the globe; construction, property, medicine, advertising and of course, video games are all developing VR systems for whatever needs they have.

Once again, with ImmVRse, the idea is to decentralize VR and monetize the creative content built through on platforms through its native token.

Lidwine Sauer, director of insights and trends at publishing giant Ubisoft’s Strategic Innovation Lab, summarized the ideological pursuit in an interview with gaming news website IGN, saying:

“…finally have real digital collectibles that cannot be replicated by anyone and can be 100 percent owned by you. Thanks to the blockchain, we can now have the equivalent of a digital Picasso, with the advantage that it’s a lot more difficult to steal something on the blockchain than to steal a Picasso.”

Digital ownership
Monetization and peer-to-peer trades appear to be part of the early and decentralization of video game technology, and perhaps for some players, it redistributes some of the incredible amounts of revenue from micro-transactions and digital content made by the industry.

It seems natural for these two technologies to come together, as virtual currencies and digital cash purchases are now a norm for consumers. The gamer audience is dominantly made up of millennials already have a strong connection with blockchain technology and may treat these early efforts to control their digital assets similarly to that of the liberating move away from fiat to crypto.

 

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